Pre-Release V3 (HotFix + Bonus)


Well, here's our first HotFix. This one comes with Bonus Features because I didn't notice the bug until pretty deep into the next update.

Pre-Release V3 (HotFix + Bonus)

New Features

Mine Now Offers Exit - The old method of it just kicking you out of the Mine was the Original way the game was going to work. That got changed, and I never went back and fixed the Mine. Well, now it's fixed.

Player Saves V1.1 - Another overlooked feature was saving. I forgot to add the contents of the Potion Pouch to your save, but that's been fixed!

Removed Saving In The Dungeon - This is officially a Bug Fix, not a feature change. This was never intended behavior, but I figured I should make that known.

Added XP Rewards - This was already partially implemented, with Smithing and Crafting giving you XP, but now Fighting, Taking Damage, Mining, and Woodcutting will also grant XP.

Increased XP Needed to Level Up - Now that more things grant XP, I realized how quickly you leveled up and I didn't like that. So, we've gone from just over 212K XP, to 2.04M XP to reach level 60. Enjoy!

Enemy AI Adjustments - Enemies are now slightly more intelligent. I've increased their range, and they should be able to track a little better during combat.

Bug Fixes

Adjusted Forest Exit in Town Square

Added Potion Pouch to Save File

Disabled and Removed Testing Camera from Dungeon

Fixed Axe Durability Not Scaling with Tree

Fixed Level Up Award Screen

Fixed Loot System Fallback Code

Get Dungeon Dwellers (Early Access)

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